7 Day Roguelike Challenge 2025: animated fire/water, more tiles and item palette swaps


This update of 32rogues adds animated fire, water, and poison swamp tiles. There are also miscellaneous other tiles added like trees, coffins, spike and pit traps, and more.  Additionally there are items added such as keys, arrows, coins, some food, as well as more weapons.  There are also several palette swaps of existing weapons, and a few of armor and shields.

I hope you find them useful for this year's 7DRL or your other projects!




Various Palette swaps of weapons

Files

32rogues-0.5.0.zip 72 kB
56 days ago
watertiles-auto.tsx 2.7 kB
44 days ago
water-example.tmx 4.3 kB
44 days ago

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Comments

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(+1)

Beautiful.
How do you use the autotiles you made? I don't understand the layout or how to set them up on Tiled Editor correctly. If you could attach a TMX / PS file with an example level it'd be super helpful

That's a good idea.  I've added a basic example + tileset.  Here's how I set it up in Tiled:



Legend! Thank you so much.

Great work on this asset! I truly value the effort and attention to detail you've invested in it, particularly since it's available for free. It’s a fantastic resource for new developers. Keep it up!