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32rogues

32rogues

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Devlog

  • 7 Day Roguelike Challenge 2025: animated fire/water, more tiles and item palette swaps
    February 28, 2025 by Seth
    12
    This update of 32rogues adds animated fire, water, and poison swamp tiles. There are also miscellaneous other tiles added like trees, coffins, spike and pit traps, and more. Additionally there are ite... Continue reading
  • 50 new sprites!
    September 17, 2024 by Seth
    23
    I'm happy to announce I've added 50 new sprites to 32rogues! Most of these sprites are in response to requests sent in via the anonymous feedback form , so please continue to let me know what you woul... Continue reading
  • Tiles and Items added!
    April 19, 2024 by Seth
    7
    As popularly requested, 32rogues now has basic dungeon tiles and items included. There's enough to cover most standard traditional roguelike needs. Over 90 items are included for your dungeon crawling... Continue reading
  • 8 new sprites
    March 07, 2024 by Seth
    5
    The 8 new sprites added in latest version A small update today--8 new rogues and monsters added, including a bandit, naga, centaur, druid, and others. (I also made minor tweaks to the palette) Thanks... Continue reading
  • The future of 32rogues
    March 03, 2024 by Seth
    4
    #roadmap
    A naga sprite that will be included with the next update I've been humbled by the positive response of 32rogues in the roguelike and larger gamedev community since it was released earlier this week! I... Continue reading
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